The effect of Greenwashing and how to avoid it

Greenwashing is defined as “to make people believe that your company is doing more to protect the environment than it really is” (https://dictionary.cambridge.org/dictionary/english/greenwash). This is done to attract customers. Business Wire writes that there is a “significant global paradigm shifts in how consumers view sustainability and the associated generational differences in willingness to pay for sustainable products and services,” (The Global Sustainability Study 2021 by Simon-Kucher & Partners).(https://www.businesswire.com/news/home/20211014005090/en/Recent-Study-Reveals-More-Than-a-Third-of-Global-Consumers-Are-Willing-to-Pay-More-for-Sustainability-as-Demand-Grows-for-Environmentally-Friendly-Alternatives). This leads to a wish for companies to seem sustainable, even though they might not have the right or the knowledge to call themselves that. This leads to a gap between claims and truth. 

Greenwashing

“Research carried out in Europe found that 42% of green claims were exaggerated, false, or deceptive” Harvard Business Review (HBR) writes (2022) about a “sweep” of websites carried out by the European Commission and national consumer authorities. They found this:

  • In 37% of the cases included vague terms like “conscious” and “eco-friendly”
  • In 57% of the cases there was no easily accessible evidence to back up the claims that were made

(https://hbr.org/2022/07/how-greenwashing-affects-the-bottom-linehttps://ec.europa.eu/commission/presscorner/detail/en/ip_21_269)

HBR found that customers realize and are aware of the gap between the claims and actually actions enough to impact their satisfaction levels with the companies. This carries out to affect their relationship with the products and it affects the economy for the company in an impactful way. However, the customers “only care to a point.” If a company is seen as a high quality, innovative etc. brand, the satisfaction levels of the customers were unsignificantly affected even if the company was perceived as greenwashing. This result should, according to HBR, still be read with caution as a bigger or later research could show a greater effect.
(https://hbr.org/2022/07/how-greenwashing-affects-the-bottom-line)

How to avoid greenwashing, but still communicate sustainability

What HBR advices is that managers should pay equal attention towards their communicating their goals outwards and to their companies ability to achieve these. It is better as a company to promise something achievable and overachieve than the opposite. (https://hbr.org/2022/07/how-greenwashing-affects-the-bottom-line) This tactic can be seen in one of my previous posts about Northern Playground, and their communication outwards about how “no fashion is sustainable”. They still manage to communicate that their clothing is of the better alternatives if used right without risking a backlash for not being carbon neutral.

In addition to paying better attention to what is communicated outwards in statements, it can also be useful to use voluntary standards. E.g. EcoLabel Index (https://www.ecolabelindex.com) provides a vide variety of labels which can be used to legitimatize a companies claims. Here there is also room for mistakes, as many of the labels can be completely in-relevant or weak. Using recognizable and well known labels will likely give the best effect.

Avoiding greenwashing should be a high priority, but that doesn’t mean a company shouldn’t strive to reach high. As HBR writes it: “It may well be the case that they (ed. customers) are willing to forgive companies that tried and legitimately failed to implement their goals but customers might also be less forgiving towards those companies that attempted to cheat their way by exaggerating their credentials.” (https://hbr.org/2022/07/how-greenwashing-affects-the-bottom-line)

Have you seen a 3D TV?

I mean seriously, when was the last time you saw or heard anything about 3D TVs? At one time this technology was on a wave of popularity, but today few people will remember it. In this article, I’d like to look at a couple of examples of this technology, which was, what they call, on a hype cycle, but ended up not being needed.

Eywa is eternal and 3D TVs are not.

In the late 2000s, the producers of televisions, monitors and even mobile phones actively pursued the theme of 3D. It was even announced that a new era of 3D television had dawned. Perhaps it all started before Avatar arrived in cinemas, but the film made things faster as everyone got addicted to 3D. The high price did not deter consumers, although any TV with 3D function was much more expensive than its analog, only without 3D. The manufacturers of tablets and phones started making “3D devices” out of a feeling of profit. But they were not very popular, and over time, sales of 3D TVs began to fade as well.

As a result, by 2017, many companies had stopped releasing new 3D TVs. What is the reason for this? It can be explained by several factors:

Untimeliness. Several years before 3D TVs entered the market, consumers had already purchased the then-new HDTVs and not all potential customers wanted to splurge.

High cost. Not enough to own a TV, you have to buy 3D content for it! This, of course, is a very expensive treat, Blu-ray with 3D support, new 3D enabled cable/satellite set-top boxes and the like.

The need for additional equipment. One word: glasses. Or rather a few words: glasses which only fit one type of TV and again cost money, especially if we’re talking about active shutter glasses.

In general, 3D has over time become an occasional entertainment, going to the cinema once a month to see a 3D movie is fine, but investing in a home 3D system has simply not been profitable.

To wire or not to wire

In 2012, Nokia launched the Lumia 820 and Lumia 920. The feature of these phones was wireless charging. I myself became a lucky owner of the Nokia Lumia 920 around 2014 and bragged terribly about being able to charge the phone without a wire. At the time, I thought it was the future of chargers. However, almost ten years have passed and wireless charging technology hasn’t really made much headway. This approach has a number of design disadvantages that are not easy to overcome.

The inability to use the phone while charging.
This is an aspect that particularly annoyed me while using a Nokia. You had to wait for the phone to charge before you could use it again. The charging stand allows you to place the phone in an upright position and not interrupt use. But it’s still not very convenient, as one wrong move of the hand would move the smartphone off the coil and the battery recharge would be interrupted. Wires are more reliable in this regard.

Extra cost.
Another obvious disadvantage of wireless charging is the need to additionally purchase a docking station. Of course, it doesn’t come with the phone. While many manufacturers equip smartphones with a factory USB cable. It turns out that wireless charging requires additional costs. A quality wireless charger from a reputable manufacturer will cost at least $20-25. Multifunctional chargers for several devices are mostly available at prices starting at $40. Not all users are willing to spend that much money to purchase an additional accessory. In order to save money, it is better to use a regular wire, especially if it comes with the phone.

Low charging speed.
Wireless charging is significantly less powerful than wired charging. For example, the top flagship Xiaomi 12 Pro (Dimensity Version) has a 67-watt wired and a 50-watt wireless charger. On paper it seems like a small difference, but in reality the smartphone will be powered up much faster from the cable. It’s a similar situation with the new Google Pixel 7: a wired 30-watt charger will power the battery up to 50% in just 30 minutes, while a wireless one will take about an hour. If you’re in a hurry, you’re better off using a cable.

Funny observation: even complimentary articles written about wireless charging acknowledge the advantage of charging from a cable, but as if urging the reader to appreciate that the creators at least tried. Truly necessary technology doesn’t usually need such reassurance.

Big Brother is watching you. Or is he?

Back in 2012, Google Glass seemed like a real miracle. Something we could only imagine in sci-fi movies. “The future is already here” was written by various publications. But is it really so? From our current perspective we can say definitely not. But why, what has happened?

There are two main reasons, technical and social. The second includes privacy issues. When Google Glass was desperately publicised, some were already beginning to be wary of the device. The glasses were even banned from bars and cinemas. And in general, with growing concerns about the protection of personal data, the ethics of such a device are being questioned a great deal.

However, this is a minor point when you consider that in reality Google Glass is simply useless. Uncomfortable controls, laggy interface, overheating problems, very low battery life (literally a couple of hours) – after all, what is Google Glass good for anyway? It’s easier to put a GoPro on your head for hands-free video shooting. The browser could only be used by people who like pain, and while driving the glasses were distracting and even caused a few accidents.

The most interesting thing is that Google hasn’t given up on their product. Not once has anyone from the top management of the corporation called Google Glass a failure or announced the cancellation of the product. The commercial release of the device has been constantly postponed. Tony Fadell, formerly of Apple, was brought on board. Five years ago, he was tasked with bringing the device to fruition. Rumours of an upgraded version of Google Glass have been circulating online from time to time, but whether it will reach users is a big question.

In conclusion, I have made one interesting point since writing this article. Marketing is a powerful thing. However, it is not durable at all.

References:

3D TV Is Dead—What You Need To Know. (2021, April 17). Lifewire. https://www.lifewire.com/why-3d-tv-died-4126776

Proença, E. (2013, August 9). Review: Wireless Charger for Nokia Lumia 820 and Lumia 920. Showmetech. https://www.showmetech.com.br/en/review-wireless-charger-for-nokia-lumia-820-and-lumia-920/

Leow, V. (2021, July 14). Does Fast Wireless Charging Really Affect Your Phone Battery? https://chargeasap.com/blogs/news/does-fast-wireless-charging-really-affect-your-phone-battery

Srivastava, P. (2022, July 13). Why Google Glass Failed? Google Glass Failure Case Study. StartupTalky. https://startuptalky.com/google-glass-failure-case-study/

Challenges and opportunities ahead for sustainable design: pathways to better practices

The field of sustainable design has substantial obstacles, such as balancing competing goals for sustainability, usability, and price. These issues, however, give designers the opportunity to innovate and create solutions that are not just ecologically responsible, but also economically viable and user-friendly. Adoption of new technologies and materials, integration of circular systems, and usage of inclusive design principles may all be paths to better practices in sustainable design. Incorporating feedback from stakeholders such as manufacturers, suppliers, and end users can also help to advance sustainable design processes. Furthermore, education and training initiatives for designers, engineers, and product managers can assist promote knowledge of sustainable design concepts and practices. additionally:

Education and awareness: Many people are not aware of the environmental impact of their actions, and more education and awareness are needed to encourage sustainable behavior.

Accessibility and affordability: Sustainable products and services are not always accessible or affordable to all, particularly to low-income communities.

Standards and regulations: Standards and regulations are needed to ensure that sustainable products and services meet certain criteria and are properly labeled, making it easier for consumers to make informed choices.

Research and development: More research and development is needed to improve sustainable technologies and materials, and to make them more affordable and accessible.

Collaboration and partnerships: Collaboration and partnerships are needed to bring together different stakeholders, including industry, government, and civil society, to develop and implement sustainable solutions.

Incentives and disincentives: Incentives and disincentives, such as tax breaks for sustainable products and services, and penalties for unsustainable practices, can be used to encourage sustainable behavior.

Human-centered design: Human-centered design approaches that involve users and stakeholders in the design process can help to ensure that sustainable products and services meet the needs of people and are more likely to be adopted and used in sustainable ways.

Circular economy: Adopting a circular economy approach, where resources are kept in use for as long as possible, extracting the maximum value from them before recovering and regenerating products and materials at the end of each service life, can be an effective way to achieve a more sustainable future.

Innovation and creativity: Innovation and creativity are needed to develop new and exciting sustainable products and services, and to find new ways of addressing environmental challenges.

References

[1] Sustainable Design Challenge – SCARCE

[2] Global sustainability: the challenge ahead | Global Sustainability | Cambridge Core

[3] Achieving a sustainable future in consumer goods | McKinsey

[4] Challenges and Opportunities for Indigenous Peoples’ Sustainability | DISD

[5] What’s On | News | RIAI.ie (The Royal Institute of the Architects of Ireland)

Octalysis and the Gamification of Nature

The Octalysis framework is a method for designing and analyzing gamification. It is based on 8 core drives that are the underlying motivations for human behavior. I find it interesting to think about how this could apply for the gamification of nature for children.

For example, using the “Epic Meaning and Calling” drive, children can feel like they are part of something bigger than themselves, such as protecting and preserving nature for future generations.

The “Development and Accomplishment” drive can be tapped into by providing children with opportunities to learn new skills and improve their abilities. A possible way to approach this could be by creating activities that involve nature observation, such as tracking animals, or identifying different types of plants and animals.

The “Empowerment of Creativity and Feedback” drive could be about giving children the freedom to create their own projects and receive feedback on their work such as providing children with the resources and guidance to create their own nature-based projects, like building a birdhouse or creating a nature sketchbook.

The “Ownership and Possession” drive could be engaged by giving children the opportunity to (unofficially) take ownership and responsibility for a small piece of nature, such as a garden or a tree. This could be reinforced by creating activities that involve planting, nurturing and caring for a small piece of nature.

A possible way to tap into the “Social Influence and Relatedness” drive could be by providing children with opportunities to share their nature experiences with others. If we are thinking about an app, an option for this would be by having a multiplayer mode or a way of sharing their accomplishments on the app with their friends.

In this case the “Unpredictability and Curiosity” drive could mean providing children with opportunities to explore and discover new things in nature all while keeping their interest.

The “Scarcity and Impatience” drive can be engaged by highlighting the urgency of conservation and the importance of nature. This could mean focusing on endangered species, or raising awareness about the impacts of pollution and climate change in a child friendly way.

The “Avoidance and Loss” drive could mean emphasizing the negative consequences of not taking action to protect nature and encouraging children to act to prevent loss. A possible way of doing this would be showing what their local park could look like if the environment was neglected.

Overall, the Octalysis framework could be an effective tool for gamifying nature experiences for children. By understanding the 8 core drives that motivate human behavior, it may be possible to create engaging and meaningful nature-based activities that tap into these drives.

Sources:

https://yukaichou.com/gamification-examples/octalysis-complete-gamification-framework/

Practical days

In my last blog I was looking into the touchpoints between companies and teenagers. There were several ways how the communication takes place. In the following, I am blogging about “practical days” (dt. Berufspraktische Tage/ Schnuppertage).

What are pracitical days?

“On practical days, students observe and perform individual activities in the company for a short period of time and without remuneration. The practical days do not constitute an apprenticeship or any other type of employment relationship.

The practical vocational days enable the students to become acquainted with occupations, to correct false ideas about occupations and to self-critically examine their personal aptitudes and inclinations. In addition, practical vocational days provide the entrepreneur with support in selecting personnel.” [1]

How does the application for the practical days takes place?

For this I am reffering to my blogpost #4 where I interviewed a 14-year old who is attending the “Polytechnische Schule” and is going to start an apprenticeship in autumn 2023. He told me, that they have to do five internships in total. The first ones took place last year a few weeks after they started the semester and the last ones will take place in spring 2023. He spent his pracitcal days in two companies. Each for a week and he knew the companies from his teachers or had a private connection to it. Also there were constantly companies and representatives visiting the school and present their companies and the apprenticeships they offer.

To apply for the pracitcal days the students need to contact the companies themselve – mostly, they get a contact from the teachers who is responsible for apprenticeships in the enterprise. [2]

How does a typical practical day look like?

It always depends on the company but mostly the pupils are watch, ask questions and can try simple activities. The main goal is to get to know the work in a practice orientated environment.

Bibliography:

[1 ]https://www.wko.at/service/arbeitsrecht-sozialrecht/Berufspraktische_Tage.html

[2]https://pts-reutte.tsn.at/meine-ausbildung/der-weg-zur-lehre/berufspraktische-tage

Anony-mouser: A Take on the Dark Side of Instagram Anonymity and Cyberbullying

Anonymity on Instagram is a double-edged sword, on one hand, it allows users to express themselves freely without fear of judgment or backlash, but on the other hand, it can also be used as a tool for cyberbullying and harassment.

Cyberbullying, also known as online bullying, is a form of bullying that occurs through digital devices and platforms like Instagram. It can take many forms, including name-calling, harassment, and spreading rumors. Anonymity on Instagram can make it easier for bullies to hide behind fake profiles or fake identities and to evade accountability for their actions.

Instagram’s design also plays a role in facilitating cyberbullying. The platform’s features, such as direct messaging and comments, make it easy for bullies to target their victims and to spread their hateful messages. Additionally, Instagram’s algorithm prioritizes posts with high engagement, which can amplify the reach and impact of negative comments and messages.

Moreover, Instagram’s system to report bullying or harassment is not effective, and it’s not easy to use. This can discourage victims from reporting the issue, and it can make it hard to track and stop bullies.

The reasons behind cyberbullying on Instagram are complex, and they can range from personal issues to societal problems. However, it’s important to remember that anonymous or not, cyberbullying is never acceptable, and that Instagram has a responsibility to design the platform in a way that prioritizes the safety and well-being of its users.

Design philosophies of Northern Playground and H&M Group

In this blog I will look into two design philosophies from two very different companies. What are the benefits of these strategies, and what are the challenges?

Northern Playground, “Our job is to make it easier and more fun to own less.”

Two main principles:

  • Duration (physical and non-physical)
  • Multi functionality (for all occasions and adventures)

Looks and functionality:

Northern Playground mainly uses one design strategy. This is designing with simple designs, multi functionality and keep-worthiness. Their design process is slow and never puts looks over functionality. Northern Playground never launch something new unless they belive it fills a hole in their collection and that it will stay a classic “forever.”

Quality:

The clothes from Northern Playground should have long lifetime and high quality through repairability, less chemicals, needing less washing and designing the garment first and then setting an appropriate price. The clothes should also be possible to recycle.

Supply chains:

Employees in their supply chain should have more than a living wage. They should have good lives and good working conditions. In addition there is full transparency in who Northern Playground partner with.

Read more:

Read more about Northern Playgrounds design strategy here: https://www.northernplayground.no/en/content/design-philosophy, and more about their buisness models, processes etc. here: https://www.northernplayground.no/en/environment

H&M Group, “…guide to designing more circular products.”

Three pillars, designing products to be:

  • used more
  • made to be made again
  • made from safe and recycled or renewable inputs

Looks and functionality:

According to H&M Group’s “Circulator Guide” they try to place each product in a “Frequency and Lifespan” diagram before they decide on materials etc. The default before they as themselves a few questions is wear monthly and lasting for 3 years. This is not particualary ambitious.

If we wear 6 garments (pants, undershirt, shirt, sweater, jacket + underwear/socks etc.) every day, one new outfit every day in the month, for 12 months a year that would mean you would have to buy and toss 2160 garments in 3 years. This is excluding pyjamas, home wear, workout clothes etc. If most of these clothes are then placed in H&M Group’s “Mid” category they are not that designed well for recyclability, and most will end up outside of that system anyways as recycling clothes is a very overwhelmed industry.

Quality

H&M Group has a different approach than Northern Playground when it comes to the quality of their clothes. They argue that clothes which are designed for being in the “Extensive” product category should have physical and some non-physical (eg. lovability) durability. However, products in the “Mid” and “Light” category should NOT be designed for durability, but rather recyclability. They at best put medium pressure on repairability and avoiding waste.

Supply chains:

Ad H&M Group is a giant in fashion is hard to get the overview of all the suppliers and working conditions. They are part of the Transparency Pledge.

Read more:

Design strategy of H&M Group: https://hmgroup.com/wp-content/uploads/2021/11/Circulator_Guide_v1.0.pdf

What to take from this?

  • Northern Playground is designing for “timelessness,” but will probably struggle to target people who want to express themselves through fashion with their muted colors and simple silhouettes.
  • Northern Playground designs every piece in the same spirit. This leads to transparency and trust for the customer
  • H&M Group design with different strategies for how to reduce the overall environmental impact. For as long as we produce clothes ment to only last a short while this is probably a good thing as it reduces emissions. ““Focusing on developing all products to be more durable could potentially lead to us using more resources than a garment requires.” However, this makes it more unclear for the customer what type of garment they are buying. It also drives prices down which lead to overconsumption.

Forest Kindergarten

Forest kindergartens differ from other kindergartens in two main ways. Instead of being indoors, the children spend most of their time outdoors no matter the season. And instead of using conventional toys, they play mainly with the materials and objects that nature offers them.

Forest kindergartens and their teachers aim to take the different circumstances under which children grow up these days into account and want to compensate for the increasing lack of nature experiences and movement. In close connection with nature, the children experience all seasons and thus have the opportunity to learn holistically, to practice mindfulness with people and nature and to gain many fundamental experiences. Additionally, the fresh air and movement improves the kids’ physical and mental health and their motor skills and perception are great.

I think this is an interesting way of bringing the children closer to nature and comes with many benefits. But in order to form this connection to nature, the parents need to prioritize it and put their kids in forest kindergartens. This is a huge commitment and requires the full conviction of the parents. It would also be interesting to know how these children will be when they’re older and how their social skills differ from other kids’. Lastly, it is also worth noting that nature can be a source of danger whether that’s animals and the diseases they transmit or just the tree roots and uneven ground.

Sources:

https://www.herder.de/kindergarten-paedagogik/kita-leitung/handlungskonzepte-und-profile/waldkindergarten/

https://www.waldpaedagogik.at/waldpaedagogik/waldkindergaerten/?no_cache=1

What is the price of high technology?

You might have thought by reading the title that this text would be about the moral choices our society might face with the arrival of high technology. However, I must disappoint you: this time I really want to talk about the prices of the various technologies of our time and their return on investment in the industry. In this context, the technologies that concern us in our everyday lives and are aimed at the end user are particularly interesting, which is what I want to reflect on in this article.

To begin with, it is important to talk about the profitability of products, and for this it is important to know its definition and how it is calculated: The profitability helps to determine the return on investment of a product in relation to the value of the investment. In its simplest form, the return on a product is calculated quite simply: the product’s profit should be divided by the capital invested in it, so you get the right percentage. Now that we’ve got the calculations figured out, we can move on to practice: What exactly does this mean for high tech companies? According to Forbes, it’s the return on investment that will drive the tech startup market in the coming years. The author writes that the crises of recent years have changed the market dramatically and investments will be harder to come by and younger companies will have to wait longer to bring their products to market. However, according to the same article, cloud services will continue to be popular despite the recession and are therefore a worthwhile investment when it comes to product returns.

But the casual reader might ask: but what about the meta-universe and neural networks? They, and not cloud services, are now being talked about all over social networks, the biggest businessmen like Elon Musk or Mark Zuckerberg are taking them so seriously that they are not afraid to make big announcements about the future of such technologies, are they not paying off, is it all a trick? This is not the easiest question to answer. On the one hand such technologies from entertainment industries create a lot of hype around them, thus attracting attention and investors, on the other hand it must be understood that many statements by celebrities rather describe a utopia associated with them or a higher idea that is far from being realized and has little to do with payback at the moment, usually when it comes to innovation. Take for example the meta-universe that Mark Zuckerberg so often talks about in 2021:

“Metaverse isn’t a thing a company builds. It’s the next chapter of the internet overall.”
Mark Zuckerberg, Meta. (Carlson, 2022).

According to experts, the idea of a meta-universe is 8 or even 10 years away from being realised. Further growth of the idea, the author writes, will depend on both clarity of the product’s return on investment, and the readiness of industry and technology talent. And despite predictions that the meta-universe could already be used in some industry sectors by 2030, at this point it’s hard to talk about a payback for the next few years because it’s at the minimal viable product stage.

While many people fear losing their jobs because of the abilities of neural networks and nervously check willrobotstakemyjob.com, the situation around artificial intelligence is not much different from the one in which the meta-universe is: according to the latest McKinsey data, adoption of such processes has doubled since 2017, but a rather small number of companies (10%) report a payback in business. Experts attribute this to the fact that neural networks require careful and voluminous data work, which some firms lack the resources to do. This is why industry giants such as Google and Amazon are likely to offer their solutions and services to small businesses going forward. This is why artificial intelligence is still at an early stage of development and needs to identify applications.

What conclusions can be drawn from the above? Technology Payback is not always about press coverage or innovation, much more often it’s just about what a technology can (probably) pay for itself in a decade or so. Far more often the payback technologies are not in the limelight but in niche areas that do not come to the mind of the average person to begin with, such as cloud services, which, mind you, just enjoyed immense popularity in the press 10 years ago.

References:

Raynovich, S. R. (2023, January 25). Inside the Trends Driving Top Cloud Startups In 2023. Forbes. https://www.forbes.com/sites/rscottraynovich/2023/01/25/inside-the-trends-driving-top-cloud-startups-in-2023/

Carlson K., Austin American-Statesman. (2022, March 16). At SXSW, Mark Zuckerberg says metaverse is “Holy Grail” of social experience. Austin American-Statesman. https://eu.statesman.com/story/business/2022/03/16/sxsw-facebooks-mark-zuckerberg-says-metaverse-future-internet/7051230001/

Desk, T. (2023, January 25). Widespread metaverse adoption still years away, despite strong early signals: NASSCOM. The Indian Express. https://indianexpress.com/article/technology/metaverse-adoption-nasscom-report-8402349

Author, G. (2023, January 7). AI goes mainstream, but return on investment remains elusive. SiliconANGLE. https://siliconangle.com/2022/12/29/ai-goes-mainstream-return-investment-remains-elusive/

the obstacles

A large proportion of people who develop a mental illness still do not seek professional help. When it comes to therapy, there are many prejudices, expectations and myths that fuel fear of psychotherapy. Individuals fear judgment, change, the unknown, and what they might discover in therapy. Some people are too prideful to admit they need help. Others would like to have therapy but lack the monetary means to afford it. Or they have to wait forever to get into therapy.

Fears and stigma

Sometimes the way to psychotherapy can be complicated by thoughts like ” My environment will think I’m crazy”. Isn’t therapy only something for people who are crazy or simply weak? In fact, such prejudices still exist in society today. This can create a fear of being judged for seeking therapy.
On the other hand, the fact that the decision to undergo psychotherapy is actually a courageous step is rarely acknowledged – and certainly not in professional life. The sad consequence: psychotherapy becomes a taboo subject. Many people who are undergoing or have undergone psychological treatment try to keep this fact secret from their social environment. The prejudices associated with the word “psychotherapy” are too great, as is the fear of negative reactions

Shortage of slots

Even before the pandemic, sufferers waited an average of five months for a therapy place. During the pandemic, the need for psychotherapy places has increased further. Although the number of licensed psychotherapists is increasing, only slightly more than half are paid for by the statutory health insurance. This means there is a huge gap between demand and supply. This often leads to long waiting periods, which for some affected people are unbearable and for others are too great a hurdle to even dare to try.

Unaffordability

In contrast to doctors, where there is an agreement between the social insurance institutions and the doctors and therefore the use of a medical service does not cost anything at all, psychotherapy is basically a private service, which is NOT covered by health insurance companies.
Psychotherapy is therefore largely a private service. The fees usually range between 70.- € and 150.- € for a single session of 50 minutes. Deviations from this range of fees are possible and are agreed upon individually with the psychotherapist. However, for many people, especially young people and those with a low socio-economic status, these prices are too high and therapy is simply not affordable. Thus, the groups that are most affected by mental illnesses are the most disadvantaged.

Thus, there are many reasons why people do not seek therapy. Some are afraid of judgment or are insecure because of the stigmata attached to therapy. Others cannot afford therapy or fail to find a therapy slot. In the following blog entries we will discuss which creative, design-based approaches can help these people.