Visual Impairments
- Nearisghtedness (myopia):
- Blurred distance vision
- Good near vision
- Elongation of the eyeball
Farsightedness (Hyperopia): - Difficulty with near vision
- Better television viewing
- Short eyeball
Astigmatism: - Distorted or blurred vision
- Crooked cornea
- Blurred vision at all distances
Presbyopia: - Difficulty with near vision
- Reduced near accommodation
- Age-related loss of elasticity of the crystalline lens
Glaucoma (glaucoma): - Damage to the optic nerve
- Increased intraocular pressure
- Gradual loss of vision
Macular degeneration: - Loss of central vision
- Impaired reading and recognition of details
- Degenerative changes in the macula
Diabetic retinopathy: - Damage to the blood vessels of the retina
- Blurred vision
- Progressive vision loss
Color blindness (including red-green blindness): - Impaired color vision
- Difficulty distinguishing specific colors
- Genetic predisposition
Nystagmus: - Uncontrollable eye movements
- Impaired vision tracking
- Blurred vision
Digital Vision Stress Syndrome (CVS): - Eye strain from prolonged viewing of screens
- Dry eyes
- Headaches and eye fatigue
Tunnel vision (restriction of peripheral vision): - Narrowed field of vision
- Lack of peripheral situational awareness
- Focus on the central area
possible Solutions
- Nearsightedness (myopia):
- Adjustable font size
- Magnifiable UI elements
- Clear contrast between text and background
Farsightedness (Hyperopia): - Clearly legible font
- Customizable zoom options for UI elements
- Good distinguishability of near and far information
Astigmatism: - Sharp and clear icons and text
- Balanced color contrasts
- Consistent alignment of UI elements
Presbyopia: - Larger fonts
- Good readability in different lighting conditions
- Option to adjust focus settings
Glaucoma (glaucoma): - Highlighting of important information
- Clear and conspicuous warning icons
- Adjustable brightness settings
Macular Degeneration: - Option to magnify text and icons
- Alternative displays for detailed information
Easy navigation and orientation aids
Diabetic retinopathy: - High contrast color palettes
- Option to customize UI colors
- Clear icons for important information
Color blindness (including red-green blindness): - Color modes for color blindness
- Alternatives to color coding of information
- Use of shapes and patterns to distinguish
Nystagmus: - Stable and clear UI elements
- Reduced motion and animation
- highlighting important information
Digital Vision Stress Syndrome (CVS): - Option to adjust brightness and contrasts
- Option to reduce blue light emissions
- Regular reminders to take breaks and do eye exercises
Tunnel vision (limitation of peripheral vision): - Focus on key information and warnings
- Easy accessibility of maps or radar displays
- Clear and distinct highlighting of targets or enemies
https://gameaccessibilityguidelines.com/
https://www.playstation.com/en-us/games/the-last-of-us-part-ii/accessibility/